diff options
Diffstat (limited to 'terrain_loader.cpp')
-rw-r--r-- | terrain_loader.cpp | 95 |
1 files changed, 0 insertions, 95 deletions
diff --git a/terrain_loader.cpp b/terrain_loader.cpp deleted file mode 100644 index 39a1cc4..0000000 --- a/terrain_loader.cpp +++ /dev/null @@ -1,95 +0,0 @@ -#include "terrain_loader.h" - -#include <noise/noise.h> -#include "noiseutils/noiseutils.h" -#include <boost/format.hpp> -#include <boost/filesystem/fstream.hpp> - -#include <stdexcept> - -using namespace noise; - -TerrainLoader::TerrainLoader(int seed, fs::path root) { - this->seed = seed; - this->root = root; -} - -TerrainLoader::~TerrainLoader() { -} - -float *TerrainLoader::generate_heights(int x, int y, int width, int height) { - const double scale_factor = 0.004; - module::Perlin mod; - mod.SetSeed(seed); - - utils::NoiseMap heightmap; - utils::NoiseMapBuilderPlane heightmap_builder; - - heightmap_builder.SetSourceModule(mod); - heightmap_builder.SetDestNoiseMap(heightmap); - - heightmap_builder.SetDestSize(width, height); - heightmap_builder.SetBounds((double)x * scale_factor, (double)(x+width) * scale_factor, - (double)y * scale_factor, (double)(y+height) * scale_factor); - heightmap_builder.Build(); - - float *heights = new float[width*height]; - for(int i = 0; i < width; i++) { - for(int j = 0; j < height; j++) { - heights[i*height + j] = 50*(1+heightmap.GetValue(i, j)); - } - } - - save_chunk(heights, x, y, width, height); - - return heights; -} - -float *TerrainLoader::get_chunk(int x, int y, int width, int height) { - float *h; - if(has_chunk(x, y)) - h = load_chunk(x, y, width, height); - else - h = generate_heights(x, y, width, height); - return h; -} - -bool TerrainLoader::has_chunk(int x, int y) { - return fs::exists(root / (boost::format("%d.%d.chunk") % x % y).str()); -} - -// TODO: Handle big-endian platforms -void TerrainLoader::save_chunk(float *chunk, int x, int y, int width, int height) { - fs::path p = root / (boost::format("%d.%d.chunk") % x % y).str(); - fs::ofstream os(p, std::ios::out | std::ios::binary); - - uint64_t w = width; - uint64_t h = height; - os.write((const char*)&w, sizeof(w)); - os.write((const char*)&h, sizeof(h)); - - os.write((const char*)chunk, width*height * sizeof(float)); - os.close(); -} - -// TODO: Handle big-endian platforms -// NOTE: assumes width <= chunk_size+1, likewise for height -float *TerrainLoader::load_chunk(int x, int y, int width, int height) { - fs::path p = root / (boost::format("%d.%d.chunk") % x % y).str(); - fs::ifstream is(p, std::ios::in | std::ios::binary); - - uint64_t w, h; - w = h = 0; - is.read((char*)&w, sizeof(w)); - is.read((char*)&h, sizeof(h)); - - // TODO: should return w and h, fix calling code - if(w != width || h != height) - throw std::runtime_error("width or height doesn't match"); - - float *chunk = new float[width*height]; - is.read((char*)chunk, width*height*sizeof(float)); - is.close(); - - return chunk; -} |