Age | Commit message (Collapse) | Author | Files | Lines | |
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2011-07-03 | Load and save terrain objects, added ModelManager for object models.HEADmaster | Jon Bergli Heier | 1 | -0/+0 | |
2011-07-02 | Import and render tree models. | Jon Bergli Heier | 1 | -0/+0 | |
Trees are loaded from the new trees.blend using assimp. Tree objects are then received from the server and rendered on the given terrain locations. Each chunk now holds a list of objects and coordinates, which can be used to easily add other models as well. Also moded the GLSL fog code to its own shader which can be linked in different programs. | |||||
2011-06-13 | Handle player position updates. | Jon Bergli Heier | 1 | -0/+0 | |
2011-06-12 | Minor changes to work with the reworked message classes. | Jon Bergli Heier | 1 | -0/+0 | |
2011-06-12 | Handle and render players with a placeholder texture. | Jon Bergli Heier | 1 | -0/+0 | |
2011-06-02 | Added copyright and a copy of the GNU GPL version 3. | Jon Bergli Heier | 1 | -0/+0 | |
2011-06-02 | Added a new transparent scheme based on Vanilla and a simple chat window, ↵ | Jon Bergli Heier | 1 | -0/+0 | |
which displays text strings received from the server. | |||||
2011-06-01 | A bunch of network-related changes. | Jon Bergli Heier | 1 | -0/+0 | |