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Jon Bergli Heier
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main.cpp
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2011-05-01
Added makefile, debugging stuff.
Jon Bergli Heier
1
-9
/
+11
2011-04-29
win32 port wip
Jon Bergli Heier
1
-0
/
+7
2011-04-10
Added a simple interface to adjust raise/lower-function parameters using CEGUI.
Jon Bergli Heier
1
-1
/
+1
2011-04-09
Moved relevant code to the Scene class.
Jon Bergli Heier
1
-303
/
+4
2011-04-09
Terrain multitexturing.
Jon Bergli Heier
1
-35
/
+53
2011-04-09
#include cleanup
Jon Bergli Heier
1
-5
/
+1
2011-04-09
Moved from dynamic LOD to chunked loading.
Jon Bergli Heier
1
-37
/
+40
2011-04-04
Threaded VBO creation.
Jon Bergli Heier
1
-12
/
+2
2011-04-03
Implemented very ineffective dynamic terrain LOD.
Jon Bergli Heier
1
-8
/
+34
2011-04-02
Started work on dynamic merging and subdivision.
Jon Bergli Heier
1
-0
/
+13
2011-04-02
Moved select() into Scene, fixed rendering end of terrain.
Jon Bergli Heier
1
-121
/
+14
2011-04-02
Finished terrain lighting.
Jon Bergli Heier
1
-1
/
+1
2011-04-01
Terrain shader lighting - work in progress.
Jon Bergli Heier
1
-17
/
+31
2011-04-01
Some cleanup in preparation for dynamic subdivision of the terrain quadtree.
Jon Bergli Heier
1
-18
/
+16
2011-03-31
Simple terrain click-selection using gluUnProject().
Jon Bergli Heier
1
-5
/
+50
2011-03-30
Initial commit.
Jon Bergli Heier
1
-0
/
+331