Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2011-06-01 | Clean up normals in Terrain, fixes mingw32 build. | Jon Bergli Heier | 1 | -2/+0 | |
2011-06-01 | A bunch of network-related changes. | Jon Bergli Heier | 1 | -2/+8 | |
2011-05-14 | Implemented terrain chunk caching. | Jon Bergli Heier | 1 | -10/+3 | |
2011-05-11 | Working win32 port. | Jon Bergli Heier | 1 | -0/+1 | |
2011-05-09 | Simple flat file-based saving and loading of chunks. | Jon Bergli Heier | 1 | -0/+3 | |
2011-05-09 | Fixed chunk border bugginess. | Jon Bergli Heier | 1 | -0/+1 | |
2011-05-08 | Halve triangles/vertices per node, assume width and height is always 1. | Jon Bergli Heier | 1 | -4/+3 | |
2011-05-08 | Merged Quadtree and friends into Terrain. | Jon Bergli Heier | 1 | -0/+55 | |
2011-05-08 | Working dynamic generation of terrain. | Jon Bergli Heier | 1 | -1/+7 | |
2011-05-07 | Replace static heightmap with perlin noise using libnoise and noiseutils. | Jon Bergli Heier | 1 | -0/+9 | |