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#include "gui.h"
#include "video.h"

#include "widgets/FormattedListboxTextItem.h"

#include <boost/format.hpp>
#include <boost/algorithm/string/trim.hpp>
#include <RendererModules/OpenGL/CEGUIOpenGLRenderer.h>

using namespace CEGUI;

CEGUI::Window *GUI::root = NULL;
void GUI::init() {
	OpenGLRenderer::bootstrapSystem();

	DefaultResourceProvider* rp = static_cast<DefaultResourceProvider*>
		(System::getSingleton().getResourceProvider());

	rp->setResourceGroupDirectory("schemes", "GUI/");
	rp->setResourceGroupDirectory("imagesets", "GUI/");
	rp->setResourceGroupDirectory("fonts", "fonts/");
	rp->setResourceGroupDirectory("layouts", "GUI/layouts/");
	rp->setResourceGroupDirectory("looknfeels", "GUI/");

	Imageset::setDefaultResourceGroup("imagesets");
	Font::setDefaultResourceGroup("fonts");
	Scheme::setDefaultResourceGroup("schemes");
	WidgetLookManager::setDefaultResourceGroup("looknfeels");
	WindowManager::setDefaultResourceGroup("layouts");

	SchemeManager::getSingleton().create( "VanillaSkin.scheme" );

	FontManager::getSingleton().create("VeraMono.font");

	System::getSingleton().setDefaultFont( "VeraMono" );
	System::getSingleton().setDefaultMouseCursor( "Vanilla-Images", "MouseArrow" );

	WindowManager& wmgr(WindowManager::getSingleton());

	root = wmgr.createWindow("DefaultWindow", "root");
	System::getSingleton().setGUISheet(root);
}

void GUI::pre_render() {
	MouseCursor::getSingleton().hide();
}

void GUI::render() {
	/* Disable depth testing to avoid cursor bugginess. */
	glDisable(GL_DEPTH_TEST);
	System::getSingleton().renderGUI();
	glEnable(GL_DEPTH_TEST);
}

void GUI::show() {
	wnd->show();
	_showing = true;
}

void GUI::hide() {
	wnd->hide();
	_showing = false;
}

bool GUI::showing() {
	return _showing;
}

/* ConsoleWindow */

ConsoleWindow::ConsoleWindow() {
	WindowManager& wmgr(WindowManager::getSingleton());

	wnd = wmgr.loadWindowLayout("console.layout");
	root->addChildWindow(wnd);

	editbox = wmgr.getWindow("console_editbox");
	editbox->subscribeEvent(Editbox::EventMouseClick, Event::Subscriber(&ConsoleWindow::clicked, this));
	editbox->subscribeEvent(Editbox::EventKeyDown, Event::Subscriber(&ConsoleWindow::keydown, this));

	listbox = static_cast<Listbox*>(wmgr.getWindow("console_listbox"));
}

ConsoleWindow::~ConsoleWindow() {
	WindowManager& wmgr(WindowManager::getSingleton());
	wmgr.destroyWindow(wnd);
	wmgr.cleanDeadPool();
}

bool ConsoleWindow::clicked(const EventArgs& e) {
	handle_input();

	return true;
}

void ConsoleWindow::erase_editbox_text() {
	String s(editbox->getText());

	if(s.size() == 0)
		return;

	s.erase(s.size()-1);
	editbox->setText(s);
}

bool ConsoleWindow::keydown(const EventArgs& e) {
	const KeyEventArgs& ke = static_cast<const KeyEventArgs&>(e);
	switch(ke.scancode) {
		// enter
		case 36:
			handle_input();
			break;
		// backspace
		case 22:
			erase_editbox_text();
			break;
		default:
			break;
	}

	return true;
}

void ConsoleWindow::handle_input() {
	std::string s = editbox->getText().c_str();
	editbox->setText("");
	boost::trim(s);
	if(!s.size())
		return;

	FormattedListboxTextItem *item = new FormattedListboxTextItem(String((utf8*)s.c_str()), HTF_WORDWRAP_LEFT_ALIGNED);
	listbox->addItem(item);
	listbox->ensureItemIsVisible(item);
}

void ConsoleWindow::update() {
	MouseCursor::getSingleton().show();
	WindowManager::getSingleton().getWindow("console_editbox")->activate();
}

/* RaiseWindow */

/* default values */
float RaiseWindow::radius = 5;
float RaiseWindow::focus = .8;
float RaiseWindow::strength = .3;

RaiseWindow::RaiseWindow() {
	WindowManager& wmgr(WindowManager::getSingleton());

	wnd = wmgr.loadWindowLayout("raisewnd.layout");
	root->addChildWindow(wnd);

	radius_sb = static_cast<Scrollbar*>(wmgr.getWindow("radius_sb"));
	radius_sb_lbl = wmgr.getWindow("radius_sb_lbl");
	focus_sb = static_cast<Scrollbar*>(wmgr.getWindow("focus_sb"));
	focus_sb_lbl = wmgr.getWindow("focus_sb_lbl");
	strength_sb = static_cast<Scrollbar*>(wmgr.getWindow("strength_sb"));
	strength_sb_lbl = wmgr.getWindow("strength_sb_lbl");

	/* load default/last used values */
	radius_sb->setScrollPosition(radius);
	focus_sb->setScrollPosition(focus);
	strength_sb->setScrollPosition(strength);
}

RaiseWindow::~RaiseWindow() {
	/* store current values */
	radius = get_radius();
	focus = get_focus();
	strength = get_strength();

	WindowManager& wmgr(WindowManager::getSingleton());
	wmgr.destroyWindow(wnd);
	wmgr.cleanDeadPool();
}

void RaiseWindow::update() {
	MouseCursor::getSingleton().show();

	radius_sb_lbl->setText((boost::format("%.2f") % radius_sb->getScrollPosition()).str().c_str());
	focus_sb_lbl->setText((boost::format("%.2f") % focus_sb->getScrollPosition()).str().c_str());
	strength_sb_lbl->setText((boost::format("%.2f") % strength_sb->getScrollPosition()).str().c_str());
}

float RaiseWindow::get_radius() {
	return radius_sb->getScrollPosition();
}

float RaiseWindow::get_focus() {
	return focus_sb->getScrollPosition();
}

float RaiseWindow::get_strength() {
	return strength_sb->getScrollPosition();
}