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#ifndef SCRIPTING_H
#define SCRIPTING_H
#include <lua.hpp>
#include <boost/function.hpp>
#include <string>
#include <stdexcept>
class LuaError : public std::runtime_error {
public:
LuaError(const std::string& s) : std::runtime_error(s) {};
};
class Lua {
protected:
lua_State *L;
boost::function<void (const char*)> log_func;
boost::function<void (const char*)> say_func;
public:
Lua();
virtual ~Lua();
void set_log_func(boost::function<void (const char*)> log_func);
void set_say_func(boost::function<void (const char*)> say_func);
void print(const char *s);
void say(const char *s);
void dostring(std::string s);
};
#endif
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