diff options
author | Vegard Storheil Eriksen <zyp@jvnv.net> | 2010-11-27 09:09:17 +0100 |
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committer | Vegard Storheil Eriksen <zyp@jvnv.net> | 2010-11-27 09:09:17 +0100 |
commit | ea826f1f229e5a4f7ec452e8ec842fb31d3a19f6 (patch) | |
tree | e23e7a0ceb7efaf24cfe9de2294f59d8f04812cf | |
parent | a87eb89017dad9d87719dd1bf6c3e5cbf9ed5759 (diff) |
Use tilegroups for exposed tiles instead of just a list of tiles.
-rw-r--r-- | common/message.h | 2 | ||||
-rw-r--r-- | server/game.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/common/message.h b/common/message.h index 6f48742..0d11f02 100644 --- a/common/message.h +++ b/common/message.h @@ -144,7 +144,7 @@ namespace Message { //! Concealed tiles in hand. Tiles hand; //! Open tiles in hand. - Tiles open; + Tilegroups open; //! Discarded tiles. Tiles pond; diff --git a/server/game.h b/server/game.h index c327e66..77a9053 100644 --- a/server/game.h +++ b/server/game.h @@ -27,7 +27,7 @@ class Game : public boost::enable_shared_from_this<Game> { Client::p client; Tiles hand; - Tiles open; + Tilegroups open; Tiles pond; bool riichi; |