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authorOle Daniel Evensen <ole_daniel_evensen@hotmail.com>2010-12-06 19:30:28 +0100
committerOle Daniel Evensen <ole_daniel_evensen@hotmail.com>2010-12-06 19:30:28 +0100
commitb140aca7ab3ce6d312bc147a82dcf016af72eafd (patch)
treefc5437344c4e6a02b102d6290bb1a43c70d5d575 /server/client.h
parentaead77e8995cba92515c10944ff6e37d68916575 (diff)
some preliminary code and structure for dis-connection and re-connection.
Diffstat (limited to 'server/client.h')
-rw-r--r--server/client.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/server/client.h b/server/client.h
index 3455056..676264e 100644
--- a/server/client.h
+++ b/server/client.h
@@ -16,6 +16,9 @@ class ClientBase {
virtual ~ClientBase() {}
+ //! Return client's id.
+ virtual unsigned int id() = 0;
+
//! Return client's nick.
virtual std::string nick() = 0;
@@ -48,6 +51,8 @@ class Client : public ClientBase, public boost::enable_shared_from_this<Client>
boost::asio::deadline_timer timer;
+ unsigned int id_;
+
std::string nick_;
Client(Connection::p c);
@@ -71,6 +76,9 @@ class Client : public ClientBase, public boost::enable_shared_from_this<Client>
//! Inform client of lobby status (available game modes).
void lobby_status(const std::vector<std::string>& game_modes, boost::function<void (int)> callback);
+ //! Return client's id.
+ virtual unsigned int id();
+
//! Return client's nick.
virtual std::string nick();
@@ -88,12 +96,20 @@ class Client : public ClientBase, public boost::enable_shared_from_this<Client>
//! Get action. Upon connection error, last element of expected_actions will be provided.
virtual void get_action(boost::function<void (Action)> callback, Actions expected_actions);
+
+ //! Dis-connect a player.
+ virtual void disconnect();
+
+ //! Re-connect a player.
+ virtual void reconnect(Connection::p c);
};
typedef std::vector<Client> Clients;
class ClientDumb : public ClientBase {
public:
+ virtual unsigned int id();
+
virtual std::string nick();
virtual void game_start(boost::function<void ()> callback, std::vector<std::string> players);