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authorVegard Storheil Eriksen <zyp@jvnv.net>2010-12-02 02:13:49 +0100
committerVegard Storheil Eriksen <zyp@jvnv.net>2010-12-02 02:13:49 +0100
commitfdd3d58c92fc924c31c3acad69dcb3d0dac06ac0 (patch)
treefedc2b0ca0f46ab0df97c3b42a11189396ac3b21 /server/game.cpp
parent088b544805f90515d626b1e140060f7666c94910 (diff)
Send current_player with RoundState.
Diffstat (limited to 'server/game.cpp')
-rw-r--r--server/game.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/server/game.cpp b/server/game.cpp
index 2e96578..628a966 100644
--- a/server/game.cpp
+++ b/server/game.cpp
@@ -128,7 +128,7 @@ void Game::round_update_draw() {
a = possible_actions;
}
- players[player].client->round_state(state[0], state[1], state[2], state[3], dora, a);
+ players[player].client->round_state(state[0], state[1], state[2], state[3], dora, a, current_player - player);
} while(++player);
// Await action from client.
@@ -157,7 +157,7 @@ void Game::round_update_discard() {
}
}
- players[player].client->round_state(state[0], state[1], state[2], state[3], dora, a);
+ players[player].client->round_state(state[0], state[1], state[2], state[3], dora, a, current_player - player);
} while(++player);
preceding_action = Action::Pass;