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Online mahjong.
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2010-11-27
Changed format of RoundState again.
Vegard Storheil Eriksen
2
-19
/
+28
2010-11-27
Added List class to avoid reinventing features in each case.
Vegard Storheil Eriksen
5
-40
/
+41
2010-11-25
Changed contents of Message::RoundState. Made relevant changes to client.
Vegard Storheil Eriksen
2
-6
/
+23
2010-11-25
Added dora-field to RoundState.
Vegard Storheil Eriksen
2
-0
/
+4
2010-11-25
Add invisible-flag to Tile.
Vegard Storheil Eriksen
1
-0
/
+2
2010-11-25
Add get_set() to Tile.
Vegard Storheil Eriksen
2
-1
/
+46
2010-11-25
Add Action() taking type and target and Actions::operator bool().
Vegard Storheil Eriksen
2
-0
/
+18
2010-11-25
Added Tiles::sort().
Vegard Storheil Eriksen
2
-6
/
+30
2010-11-25
Added get_num(), operator==() and operator++() to Tile.
Vegard Storheil Eriksen
2
-0
/
+26
2010-11-25
Action::operator==() should take a reference.
Vegard Storheil Eriksen
2
-2
/
+2
2010-11-25
Remove Action::player and turn Action::target into an int.
Vegard Storheil Eriksen
1
-6
/
+5
2010-11-25
Check for valid action.
Vegard Storheil Eriksen
2
-1
/
+22
2010-11-24
Added error handling around connections.
Vegard Storheil Eriksen
2
-5
/
+15
2010-11-23
Changed the target in action from 2 ints into a vector<int>. Making it easier...
Atle Hellvik Havsø
1
-6
/
+3
2010-11-23
Added a second target to Action.
Atle Hellvik Havsø
1
-0
/
+3
2010-11-22
Minor fix to Set
Atle Hellvik Havsø
1
-1
/
+1
2010-11-22
Added a Set class.
Atle Hellvik Havsø
3
-0
/
+28
2010-11-21
Added a empty RoundEnd Message.
Atle Hellvik Havsø
3
-0
/
+14
2010-11-21
Server sends the players id in the game together with the GameStart message.
Atle Hellvik Havsø
2
-0
/
+3
2010-11-20
Minor change with State.
Atle Hellvik Havsø
2
-3
/
+3
2010-11-20
Made the Player class have a ID (That gets set during a game) which they add ...
Atle Hellvik Havsø
1
-0
/
+4
2010-11-19
Add RoundStart, RoundState and RoundAction messages.
Vegard Storheil Eriksen
3
-0
/
+83
2010-11-19
Add Action and State classes.
Vegard Storheil Eriksen
2
-0
/
+78
2010-11-19
Remove useless Tile(uint16_t) constructor.
Vegard Storheil Eriksen
2
-7
/
+7
2010-11-19
Move Tiles typedef.
Vegard Storheil Eriksen
1
-0
/
+3
2010-11-16
Some commenting for debug. Changed tile-class. Created basic drawHand in table.
Ole Daniel Evensen
2
-10
/
+6
2010-11-15
Changed Tile API.
Vegard Storheil Eriksen
2
-11
/
+14
2010-11-15
Implement server program flow around GameStart.
Vegard Storheil Eriksen
1
-1
/
+1
2010-11-15
Added Message::NullBase and Message::BoostBase. Edited Message::GameStart to ...
Vegard Storheil Eriksen
2
-22
/
+83
2010-11-15
Added Message::Ready.
Vegard Storheil Eriksen
2
-0
/
+22
2010-11-15
Added Game-class and GameStart message.
Vegard Storheil Eriksen
3
-0
/
+26
2010-11-15
Minor cleanup.
Vegard Storheil Eriksen
2
-4
/
+0
2010-11-15
Connection API changes.
Vegard Storheil Eriksen
2
-17
/
+4
2010-11-15
Fix bug in Message::LoginResponse::serialize().
Vegard Storheil Eriksen
1
-1
/
+1
2010-11-15
Moved recv_queue from ConnectionBase to client Connection.
Vegard Storheil Eriksen
2
-17
/
+5
2010-11-15
Changed Message-API. Implemented Hello, Login, LoginResponse.
Vegard Storheil Eriksen
5
-127
/
+190
2010-11-08
Started on payload classes.
Vegard Storheil Eriksen
3
-23
/
+103
2010-11-08
Added missing headers.
Vegard Storheil Eriksen
2
-1
/
+3
2010-11-07
Add a temporary payload to messages.
Vegard Storheil Eriksen
2
-4
/
+21
2010-11-07
Add connectionbase destructor printing diagnostic message.
Vegard Storheil Eriksen
2
-3
/
+6
2010-11-06
Added Tile-class.
Vegard Storheil Eriksen
2
-0
/
+77
2010-11-06
Added Message-class, interfaced ConnectionBase to Message.
Vegard Storheil Eriksen
4
-7
/
+94
2010-11-06
First take on abstract ConnectionBase, ASIO listening and connection handling.
Vegard Storheil Eriksen
2
-0
/
+56