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2010-12-13Changed RoundEnd::yakus to std::pair.Vegard Storheil Eriksen2-12/+2
2010-12-11Added Tile::is_simple().Vegard Storheil Eriksen2-0/+8
2010-12-11Added List::count().Vegard Storheil Eriksen1-1/+6
2010-12-11Add constructors to List.Vegard Storheil Eriksen1-0/+7
2010-12-07Added Message::GameResume.Vegard Storheil Eriksen1-0/+15
2010-12-07Removed GameStart::player_id.Vegard Storheil Eriksen1-2/+0
2010-12-06Changed format of Message::Login and Message::LoginResponse to accomodate rec...Vegard Storheil Eriksen1-4/+20
2010-12-06Added GameEnd message and made the GameEndDialog use it.Atle Hellvik Havsø2-0/+22
2010-12-06Added fields to the RoundEnd message.Atle Hellvik Havsø1-1/+37
2010-12-05Added a Set-class.Vegard Storheil Eriksen1-0/+24
2010-12-05Renamed target types.Vegard Storheil Eriksen1-3/+6
2010-12-04Added unary CyclicInt::operator-().Vegard Storheil Eriksen1-0/+4
2010-12-03Use PlayerState and GameState in Message::RoundState.Vegard Storheil Eriksen1-49/+8
2010-12-03Add PlayerState and GameState-structs to bundle together related information.Vegard Storheil Eriksen1-0/+64
2010-12-02Added fields to Message::RoundState - player.riichi, player.score, player.win...Vegard Storheil Eriksen1-0/+21
2010-12-02Send current_player with RoundState.Vegard Storheil Eriksen1-2/+3
2010-12-02Added RoundState::current_player;Vegard Storheil Eriksen1-0/+6
2010-12-01List::operator bool() should be const.Vegard Storheil Eriksen1-1/+1
2010-11-30Add LobbyStatus and LobbyAction messages.Vegard Storheil Eriksen2-0/+50
2010-11-30Simplified Message API. All messages are now serialized by Boost.Serialize.Vegard Storheil Eriksen3-256/+189
2010-11-30Changed from text to binary archive.Vegard Storheil Eriksen1-4/+4
2010-11-30Change Message::BoostBase API.Vegard Storheil Eriksen2-53/+37
2010-11-28Command line arguments takes precedence over values from the configuration file.Atle Hellvik Havsø1-2/+5
2010-11-28Added a Config class. Example usage:Atle Hellvik Havsø2-0/+129
2010-11-27Whoops, missed one. Also, we don't need to construct a rotated tile.Vegard Storheil Eriksen2-4/+4
2010-11-27Force all fields of Tile to be initialized.Vegard Storheil Eriksen2-8/+1
2010-11-27Use tilegroups for exposed tiles instead of just a list of tiles.Vegard Storheil Eriksen1-1/+1
2010-11-27Added List::del().Vegard Storheil Eriksen1-0/+5
2010-11-27Added CyclicInt convenience class.Vegard Storheil Eriksen1-0/+80
2010-11-27Fixed minor regression in server.Vegard Storheil Eriksen1-3/+3
2010-11-27Split target type and target offset in Action.Vegard Storheil Eriksen2-6/+15
2010-11-27Removed obsolete files.Vegard Storheil Eriksen3-68/+0
2010-11-27Changed format of RoundState again.Vegard Storheil Eriksen2-19/+28
2010-11-27Added List class to avoid reinventing features in each case.Vegard Storheil Eriksen5-40/+41
2010-11-25Changed contents of Message::RoundState. Made relevant changes to client.Vegard Storheil Eriksen2-6/+23
2010-11-25Added dora-field to RoundState.Vegard Storheil Eriksen2-0/+4
2010-11-25Add invisible-flag to Tile.Vegard Storheil Eriksen1-0/+2
2010-11-25Add get_set() to Tile.Vegard Storheil Eriksen2-1/+46
2010-11-25Add Action() taking type and target and Actions::operator bool().Vegard Storheil Eriksen2-0/+18
2010-11-25Added Tiles::sort().Vegard Storheil Eriksen2-6/+30
2010-11-25Added get_num(), operator==() and operator++() to Tile.Vegard Storheil Eriksen2-0/+26
2010-11-25Action::operator==() should take a reference.Vegard Storheil Eriksen2-2/+2
2010-11-25Remove Action::player and turn Action::target into an int.Vegard Storheil Eriksen1-6/+5
2010-11-25Check for valid action.Vegard Storheil Eriksen2-1/+22
2010-11-24Added error handling around connections.Vegard Storheil Eriksen2-5/+15
2010-11-23Changed the target in action from 2 ints into a vector<int>. Making it easier...Atle Hellvik Havsø1-6/+3
2010-11-23Added a second target to Action.Atle Hellvik Havsø1-0/+3
2010-11-22Minor fix to SetAtle Hellvik Havsø1-1/+1
2010-11-22Added a Set class.Atle Hellvik Havsø3-0/+28
2010-11-21Added a empty RoundEnd Message.Atle Hellvik Havsø3-0/+14