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Online mahjong.
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client.h
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2010-12-07
Completed framework for reconnection. Still missing client-fallback and resyn...
Vegard Storheil Eriksen
1
-15
/
+15
2010-12-06
some preliminary code and structure for dis-connection and re-connection.
Ole Daniel Evensen
1
-0
/
+16
2010-12-03
Use PlayerState and GameState in Message::RoundState.
Vegard Storheil Eriksen
1
-5
/
+3
2010-12-02
Send current_player with RoundState.
Vegard Storheil Eriksen
1
-3
/
+3
2010-12-01
Made «dumb» ClientDumb.
Vegard Storheil Eriksen
1
-0
/
+15
2010-12-01
Made Client a child of abstract ClientBase.
Vegard Storheil Eriksen
1
-9
/
+37
2010-12-01
Added lobby support to Client.
Vegard Storheil Eriksen
1
-1
/
+7
2010-11-29
Wait for Ready from client before starting a new round.
Vegard Storheil Eriksen
1
-1
/
+1
2010-11-27
Changed format of RoundState again.
Vegard Storheil Eriksen
1
-1
/
+3
2010-11-25
Client::game_start() now take list of nicks, not list of clients. Minor cleanup.
Vegard Storheil Eriksen
1
-7
/
+2
2010-11-25
Rename Player to Client, to better reflect what it represents.
Vegard Storheil Eriksen
1
-0
/
+66