diff options
author | Jon Bergli Heier <snakebite@jvnv.net> | 2010-06-26 19:08:20 +0200 |
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committer | Jon Bergli Heier <snakebite@jvnv.net> | 2010-06-26 19:08:20 +0200 |
commit | aa3e66d13703eaf7e45350f339fd95d7cb877324 (patch) | |
tree | 154df9e7e0576202716034609b7747dbdf2f040e /engine/enemy.h | |
parent | c9e914eeaa624cfa796bdea13ebb1056dfda5c9b (diff) |
Pass Stage::patterns to Enemy ctor to let Enemy spawn BulletPattern instances.
Diffstat (limited to 'engine/enemy.h')
-rw-r--r-- | engine/enemy.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/enemy.h b/engine/enemy.h index d27760b..9ccdc86 100644 --- a/engine/enemy.h +++ b/engine/enemy.h @@ -11,10 +11,10 @@ class Enemy { protected: Vector2 pos; Texture* texture; - std::vector<BulletPattern*> patterns; + std::vector<BulletPattern*>& patterns; public: - Enemy(const Vector2& initpos); + Enemy(const Vector2& initpos, std::vector<BulletPattern*>& stage_patterns); void update(); |