diff options
| author | Vegard Storheil Eriksen <zyp@jvnv.net> | 2010-05-24 03:12:30 +0200 | 
|---|---|---|
| committer | Vegard Storheil Eriksen <zyp@jvnv.net> | 2010-05-24 03:12:30 +0200 | 
| commit | 6952f8fa7e92d5ea0bf955d13c1bf0d95aa27b1a (patch) | |
| tree | f749fe151ecf04bae3a1e8ad62f9a3678413feac /engine/stage.cpp | |
| parent | 8e92b0c5aa0cc57e8729069dad4cb635845f51d8 (diff) | |
Added BulletPattern4.
Diffstat (limited to 'engine/stage.cpp')
| -rw-r--r-- | engine/stage.cpp | 5 | 
1 files changed, 3 insertions, 2 deletions
diff --git a/engine/stage.cpp b/engine/stage.cpp index 53d7f59..e2ab46f 100644 --- a/engine/stage.cpp +++ b/engine/stage.cpp @@ -16,9 +16,10 @@ Stage::Stage() {  	patterns.push_back(new BulletPattern3(Vector2(0.5, 0.5)));  	patterns.push_back(new BulletPattern1(Vector2(0.5, 0.8))); -	patterns.push_back(new BulletPattern2(Vector2(0.2, 0.5))); +	//patterns.push_back(new BulletPattern2(Vector2(0.2, 0.5)));  	patterns.push_back(new BulletPattern2(Vector2(0.5, 0.5))); -	patterns.push_back(new BulletPattern2(Vector2(0.8, 0.5))); +	//patterns.push_back(new BulletPattern2(Vector2(0.8, 0.5))); +	patterns.push_back(new BulletPattern4(Vector2(0.5, 0.8)));  	GLFragmentShader shader1("shaders/bullet_fragment.glsl");  	GLVertexShader shader2("shaders/bullet_vertex.glsl");  | 
