diff options
author | Jon Bergli Heier <snakebite@jvnv.net> | 2011-04-29 22:10:14 +0200 |
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committer | Jon Bergli Heier <snakebite@jvnv.net> | 2011-04-29 22:10:14 +0200 |
commit | ae0130e815c353c7fc045d7bb510e919f0f87231 (patch) | |
tree | cbaf7e533335a3c7c0f08cac9c4f9955ebac2bd3 /gl.h | |
parent | 55e76bdaafa1e2a94fbd717335c1c7bd8c8fc156 (diff) |
win32 port wip
Diffstat (limited to 'gl.h')
-rw-r--r-- | gl.h | 42 |
1 files changed, 42 insertions, 0 deletions
@@ -1,7 +1,49 @@ #ifndef GL_H #define GL_H +#ifndef WIN32 #define GL_GLEXT_PROTOTYPES +#endif + #include <SDL_opengl.h> +#ifdef WIN32 +/* buffer */ +extern void (*glGenBuffers)(GLsizei, GLuint*); +extern void (*glDeleteBuffers)(GLsizei, GLuint*); +extern void (*glBindBuffer)(GLenum, GLuint); +extern void (*glBufferData)(GLenum, GLsizeiptr, const GLvoid*, GLenum); +extern GLvoid* (*glMapBuffer)(GLenum, GLenum); +extern GLboolean (*glUnmapBuffer)(GLenum); + +/* uniform */ +extern GLint (*glGetUniformLocation)(GLuint, const GLchar*); +extern void (*glUniform1i)(GLint, GLint); +extern void (*glUniform3f)(GLint, GLfloat, GLfloat, GLfloat); + +/* texture */ +extern void (*glActiveTexture)(GLenum); + +/* program/shader */ +extern GLuint (*glCreateProgram)(void); +extern void (*glLinkProgram)(GLuint); +extern void (*glGetProgramiv)(GLuint, GLenum, GLint*); +extern void (*glGetProgramInfoLog)(GLuint, GLsizei, GLsizei*, GLchar*); +extern void (*glUseProgram)(GLuint); +extern void (*glDeleteProgram)(GLuint); + +extern GLuint (*glCreateShader)(GLenum); +extern void (*glShaderSource)(GLuint, GLsizei, const GLchar**, const GLint*); +extern void (*glCompileShader)(GLuint); +extern void (*glGetShaderiv)(GLuint, GLenum, GLint*); +extern void (*glGetShaderInfoLog)(GLuint, GLsizei, GLsizei*, GLchar*); + +extern void (*glAttachShader)(GLuint, GLuint); +extern void (*glDetachShader)(GLuint, GLuint); +extern void (*glDeleteShader)(GLuint); + +void win32_gl_init(); +#endif + + #endif |