diff options
author | Jon Bergli Heier <snakebite@jvnv.net> | 2011-05-28 13:58:39 +0200 |
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committer | Jon Bergli Heier <snakebite@jvnv.net> | 2011-05-28 13:58:39 +0200 |
commit | 303636788d5e6ae546f4581f772e71309e3bcffc (patch) | |
tree | 140380b53faa47ab38a9d429ac3143b94ce36601 /scene.h | |
parent | 3bb33734a92e86024488adf88dc2a368c8c952b2 (diff) |
Terrain changes, added water.
Diffstat (limited to 'scene.h')
-rw-r--r-- | scene.h | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -39,8 +39,9 @@ class Scene { int sx, sy; GLShaderProgram terrain_program; + GLShaderProgram water_program; - GLuint grass_texture, rock_texture, soil_texture, marker_texture; + GLuint grass_texture, rock_texture, soil_texture, water_texture, marker_texture; Scene(); ~Scene(); |