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authorJon Bergli Heier <snakebite@jvnv.net>2011-04-09 20:22:13 +0200
committerJon Bergli Heier <snakebite@jvnv.net>2011-04-09 20:22:13 +0200
commit3817acdb49d775edb23fafbed70095be8f648ed6 (patch)
tree088d94ebd9f767e84263e1400db336930a7324cd /terrain_vertex.glsl
parente19c3838a4d89fb0640ed563ffdf58cd125cde7f (diff)
Terrain multitexturing.
Diffstat (limited to 'terrain_vertex.glsl')
-rw-r--r--terrain_vertex.glsl12
1 files changed, 0 insertions, 12 deletions
diff --git a/terrain_vertex.glsl b/terrain_vertex.glsl
deleted file mode 100644
index 8bb21d0..0000000
--- a/terrain_vertex.glsl
+++ /dev/null
@@ -1,12 +0,0 @@
-varying vec3 normal, light_pos, V, N;
-varying vec4 diffuse, ambient;
-
-void main() {
- normal = gl_Normal;
- light_pos = vec3(0, 1, 0);
-
- gl_TexCoord[0] = gl_MultiTexCoord0;
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
-}
-
-/* vim: set syn=glsl: */