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Jon Bergli Heier
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scene.cpp
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2011-05-08
Halve triangles/vertices per node, assume width and height is always 1.
Jon Bergli Heier
1
-2
/
+2
2011-05-08
Merged Quadtree and friends into Terrain.
Jon Bergli Heier
1
-16
/
+16
2011-05-08
Working dynamic generation of terrain.
Jon Bergli Heier
1
-14
/
+32
2011-05-07
Use chunk-relative coordinates in nodes.
Jon Bergli Heier
1
-15
/
+22
2011-05-07
Replace static heightmap with perlin noise using libnoise and noiseutils.
Jon Bergli Heier
1
-12
/
+5
2011-04-18
Basic tool implementation.
Jon Bergli Heier
1
-12
/
+24
2011-04-11
Draw a selection marker on the terrain.
Jon Bergli Heier
1
-12
/
+13
2011-04-10
Added a simple interface to adjust raise/lower-function parameters using CEGUI.
Jon Bergli Heier
1
-7
/
+53
2011-04-10
Simple raise/lower implementation.
Jon Bergli Heier
1
-4
/
+10
2011-04-10
Added textures and stuff to repo.
Jon Bergli Heier
1
-4
/
+4
2011-04-09
Moved relevant code to the Scene class.
Jon Bergli Heier
1
-0
/
+303
2011-04-09
Terrain multitexturing.
Jon Bergli Heier
1
-3
/
+4
2011-04-09
#include cleanup
Jon Bergli Heier
1
-1
/
+1
2011-04-09
Moved from dynamic LOD to chunked loading.
Jon Bergli Heier
1
-2
/
+1
2011-04-04
Threaded VBO creation.
Jon Bergli Heier
1
-0
/
+1
2011-04-02
Started work on dynamic merging and subdivision.
Jon Bergli Heier
1
-0
/
+4
2011-04-02
Moved select() into Scene, fixed rendering end of terrain.
Jon Bergli Heier
1
-0
/
+45
2011-03-30
Initial commit.
Jon Bergli Heier
1
-0
/
+46