Age | Commit message (Expand) | Author | Files | Lines |
---|---|---|---|---|
2011-04-29 | win32 port wip | Jon Bergli Heier | 1 | -5/+5 |
2011-04-18 | Basic tool implementation. | Jon Bergli Heier | 1 | -12/+24 |
2011-04-11 | Draw a selection marker on the terrain. | Jon Bergli Heier | 1 | -12/+13 |
2011-04-10 | Added a simple interface to adjust raise/lower-function parameters using CEGUI. | Jon Bergli Heier | 1 | -7/+53 |
2011-04-10 | Simple raise/lower implementation. | Jon Bergli Heier | 1 | -4/+10 |
2011-04-10 | Added textures and stuff to repo. | Jon Bergli Heier | 1 | -4/+4 |
2011-04-09 | Moved relevant code to the Scene class. | Jon Bergli Heier | 1 | -0/+303 |
2011-04-09 | Terrain multitexturing. | Jon Bergli Heier | 1 | -3/+4 |
2011-04-09 | #include cleanup | Jon Bergli Heier | 1 | -1/+1 |
2011-04-09 | Moved from dynamic LOD to chunked loading. | Jon Bergli Heier | 1 | -2/+1 |
2011-04-04 | Threaded VBO creation. | Jon Bergli Heier | 1 | -0/+1 |
2011-04-02 | Started work on dynamic merging and subdivision. | Jon Bergli Heier | 1 | -0/+4 |
2011-04-02 | Moved select() into Scene, fixed rendering end of terrain. | Jon Bergli Heier | 1 | -0/+45 |
2011-03-30 | Initial commit. | Jon Bergli Heier | 1 | -0/+46 |