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Diffstat (limited to 'rlvm/boost_filesystem_v3_test.patch')
-rw-r--r--rlvm/boost_filesystem_v3_test.patch50
1 files changed, 0 insertions, 50 deletions
diff --git a/rlvm/boost_filesystem_v3_test.patch b/rlvm/boost_filesystem_v3_test.patch
deleted file mode 100644
index 6379b47..0000000
--- a/rlvm/boost_filesystem_v3_test.patch
+++ /dev/null
@@ -1,50 +0,0 @@
-diff -ru eglaysher-rlvm-bee99d3/test/luaRlvm.cpp eglaysher-rlvm-bee99d3-patched/test/luaRlvm.cpp
---- eglaysher-rlvm-bee99d3/test/luaRlvm.cpp 2011-05-15 21:44:42.000000000 +0200
-+++ eglaysher-rlvm-bee99d3-patched/test/luaRlvm.cpp 2012-12-14 18:28:49.832405609 +0100
-@@ -99,9 +99,6 @@
- int main(int argc, char* argv[]) {
- srand(time(NULL));
-
-- // Set global state: allow spaces in game paths
-- fs::path::default_name_check(fs::native);
--
- // -----------------------------------------------------------------------
- // Parse command line options
-
-@@ -206,7 +206,7 @@
- seenPath = correctPathCase(gamerootPath / "Seen.txt");
-
- Gameexe gameexe(gameexePath);
-- gameexe("__GAMEPATH") = gamerootPath.file_string();
-+ gameexe("__GAMEPATH") = gamerootPath.string();
- gameexe("MEMORY") = 1;
-
- // Run the incoming lua file and do some basic error checking on what it
-@@ -214,13 +214,13 @@
- ScriptWorld world;
-
- SDLSystem sdlSystem(gameexe);
-- libReallive::Archive arc(seenPath.file_string(), gameexe("REGNAME"));
-+ libReallive::Archive arc(seenPath.string(), gameexe("REGNAME"));
-
- ScriptMachine rlmachine(world, sdlSystem, arc);
- addAllModules(rlmachine);
- addGameHacks(rlmachine);
- world.initializeMachine(rlmachine);
-- world.loadToplevelFile(scriptLocation.file_string());
-+ world.loadToplevelFile(scriptLocation.string());
-
- // Make sure we go as fast as possible:
- sdlSystem.setForceFastForward();
-diff -ru eglaysher-rlvm-bee99d3/test/ScriptMachine/ScriptWorld.cpp eglaysher-rlvm-bee99d3-patched/test/ScriptMachine/ScriptWorld.cpp
---- eglaysher-rlvm-bee99d3/test/ScriptMachine/ScriptWorld.cpp 2011-05-15 21:44:42.000000000 +0200
-+++ eglaysher-rlvm-bee99d3-patched/test/ScriptMachine/ScriptWorld.cpp 2012-12-14 18:28:31.616017633 +0100
-@@ -89,7 +89,7 @@
- throw std::runtime_error(oss.str());
- }
-
-- if (luaL_dofile(L, script_path.file_string().c_str())) {
-+ if (luaL_dofile(L, script_path.string().c_str())) {
- ostringstream oss;
- oss << "Error while running script: " << script_path << " ("
- << lua_tostring(L, -1) << ")";