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Online mahjong.
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2010-12-01
Move hand calculations to a new file.
Vegard Storheil Eriksen
3
-51
/
+103
2010-12-01
List::operator bool() should be const.
Vegard Storheil Eriksen
1
-1
/
+1
2010-12-01
Minor bug in Game::round_end() - don't call round_start() before all clients ...
Vegard Storheil Eriksen
1
-1
/
+0
2010-12-01
Added game mode selection, with 1p and 4p testing modes.
Vegard Storheil Eriksen
2
-8
/
+30
2010-12-01
Made Game and Game::Player take ChildBase::p instead of Child::p.
Vegard Storheil Eriksen
2
-5
/
+5
2010-12-01
Made «dumb» ClientDumb.
Vegard Storheil Eriksen
2
-0
/
+39
2010-12-01
Made Client a child of abstract ClientBase.
Vegard Storheil Eriksen
1
-9
/
+37
2010-12-01
Added lobby support to Client.
Vegard Storheil Eriksen
2
-4
/
+30
2010-11-30
Add LobbyStatus and LobbyAction messages.
Vegard Storheil Eriksen
2
-0
/
+50
2010-11-30
Simplified Message API. All messages are now serialized by Boost.Serialize.
Vegard Storheil Eriksen
3
-256
/
+189
2010-11-30
Changed from text to binary archive.
Vegard Storheil Eriksen
1
-4
/
+4
2010-11-30
Change Message::BoostBase API.
Vegard Storheil Eriksen
2
-53
/
+37
2010-11-29
Wait for Ready from client before starting a new round.
Vegard Storheil Eriksen
3
-6
/
+13
2010-11-28
Command line arguments takes precedence over values from the configuration file.
Atle Hellvik Havsø
1
-2
/
+5
2010-11-28
Added a Config class. Example usage:
Atle Hellvik Havsø
2
-0
/
+129
2010-11-28
End the round when the wall is depleted.
Vegard Storheil Eriksen
1
-0
/
+7
2010-11-28
Draw a replacement tile after kan.
Vegard Storheil Eriksen
1
-0
/
+1
2010-11-28
Handle Ron and Tsumo actions, start a new round after one is over.
Vegard Storheil Eriksen
1
-13
/
+14
2010-11-28
Separated Game::Player method definitions into new file.
Vegard Storheil Eriksen
2
-330
/
+331
2010-11-28
Added simple can_ron() and can_tsumo() tests. No kokushi/chitoi yet.
Vegard Storheil Eriksen
2
-1
/
+74
2010-11-27
Whoops, missed one. Also, we don't need to construct a rotated tile.
Vegard Storheil Eriksen
2
-4
/
+4
2010-11-27
Force all fields of Tile to be initialized.
Vegard Storheil Eriksen
2
-8
/
+1
2010-11-27
List of nicks now in correct order for all players.
Vegard Storheil Eriksen
1
-0
/
+9
2010-11-27
Added kan-dora.
Vegard Storheil Eriksen
2
-0
/
+9
2010-11-27
Added dora.
Vegard Storheil Eriksen
2
-4
/
+10
2010-11-27
Handle chi/pon/kan actions.
Vegard Storheil Eriksen
2
-4
/
+130
2010-11-27
Use tilegroups for exposed tiles instead of just a list of tiles.
Vegard Storheil Eriksen
2
-2
/
+2
2010-11-27
Added List::del().
Vegard Storheil Eriksen
1
-0
/
+5
2010-11-27
Chi only from left.
Vegard Storheil Eriksen
2
-7
/
+9
2010-11-27
Using CyclicInt for PlayerNum.
Vegard Storheil Eriksen
2
-21
/
+25
2010-11-27
Added CyclicInt convenience class.
Vegard Storheil Eriksen
1
-0
/
+80
2010-11-27
Fixed minor regression in server.
Vegard Storheil Eriksen
1
-3
/
+3
2010-11-27
Split target type and target offset in Action.
Vegard Storheil Eriksen
3
-12
/
+21
2010-11-27
Removed obsolete files.
Vegard Storheil Eriksen
7
-628
/
+0
2010-11-27
Changed format of RoundState again.
Vegard Storheil Eriksen
6
-46
/
+58
2010-11-27
Added List class to avoid reinventing features in each case.
Vegard Storheil Eriksen
5
-40
/
+41
2010-11-25
Changed contents of Message::RoundState. Made relevant changes to client.
Vegard Storheil Eriksen
2
-6
/
+23
2010-11-25
Added dora-field to RoundState.
Vegard Storheil Eriksen
2
-0
/
+4
2010-11-25
Replace GameVariant/RuleSet::Standard with Game::Player.
Vegard Storheil Eriksen
2
-85
/
+224
2010-11-25
Added Game::Player.
Vegard Storheil Eriksen
2
-0
/
+208
2010-11-25
Client::game_start() now take list of nicks, not list of clients. Minor cleanup.
Vegard Storheil Eriksen
2
-17
/
+7
2010-11-25
Add invisible-flag to Tile.
Vegard Storheil Eriksen
1
-0
/
+2
2010-11-25
Add get_set() to Tile.
Vegard Storheil Eriksen
2
-1
/
+46
2010-11-25
Add Action() taking type and target and Actions::operator bool().
Vegard Storheil Eriksen
2
-0
/
+18
2010-11-25
Added Tiles::sort().
Vegard Storheil Eriksen
2
-6
/
+30
2010-11-25
Rename Player to Client, to better reflect what it represents.
Vegard Storheil Eriksen
8
-48
/
+47
2010-11-25
Changed parts of the Wall API to make it reusable. Simplified the building.
Vegard Storheil Eriksen
2
-56
/
+26
2010-11-25
Added get_num(), operator==() and operator++() to Tile.
Vegard Storheil Eriksen
2
-0
/
+26
2010-11-25
Action::operator==() should take a reference.
Vegard Storheil Eriksen
2
-2
/
+2
2010-11-25
Remove Action::player and turn Action::target into an int.
Vegard Storheil Eriksen
2
-78
/
+74
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