summaryrefslogtreecommitdiff
path: root/engine/stage.cpp
diff options
context:
space:
mode:
authorVegard Storheil Eriksen <zyp@jvnv.net>2010-05-23 20:19:05 +0200
committerVegard Storheil Eriksen <zyp@jvnv.net>2010-05-23 20:19:05 +0200
commitc74b2de9719f0e0a386e5947b7dc4311d493cc0b (patch)
tree7bc813e6d617c283644f8855b95fbbb13d3f33b9 /engine/stage.cpp
parent02d326cd9540cdf3aeffceb35ceac2d0fc03faf0 (diff)
Added Enemy-class.
Diffstat (limited to 'engine/stage.cpp')
-rw-r--r--engine/stage.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/engine/stage.cpp b/engine/stage.cpp
index 06ae1ef..53d7f59 100644
--- a/engine/stage.cpp
+++ b/engine/stage.cpp
@@ -11,6 +11,9 @@ Stage::Stage() {
texture = new TextureSDL("textures/shot1.png");
shader = new GLShaderProgram();
+ enemy_list.push_back(new Enemy(Vector2(0.25, 0.75)));
+ enemy_list.push_back(new Enemy(Vector2(0.75, 0.75)));
+
patterns.push_back(new BulletPattern3(Vector2(0.5, 0.5)));
patterns.push_back(new BulletPattern1(Vector2(0.5, 0.8)));
patterns.push_back(new BulletPattern2(Vector2(0.2, 0.5)));
@@ -35,6 +38,11 @@ void Stage::update() {
void Stage::draw() {
player->draw();
+ for(std::vector<Enemy*>::iterator it = enemy_list.begin(); it < enemy_list.end(); it++) {
+ Enemy* enemy = (*it);
+ enemy->draw();
+ }
+
shader->use();
glPointSize(32.0);
glEnable(GL_TEXTURE_2D);